13:34
  "   %li~Ja,jr.\TţN     %# -*- coding: utf-8 -*-
# Copyright (C) 2011 Sebastian Wiesner <lunaryorn@googlemail.com>

# This library is free software; you can redistribute it and/or modify it
# under the terms of the GNU Lesser General Public License as published by the
# Free Software Foundation; either version 2.1 of the License, or (at your
# option) any later version.

# This library is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License
# for more details.

# You should have received a copy of the GNU Lesser General Public License
# along with this library; if not, write to the Free Software Foundation,
# Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA


"""
    pyudev._compat
    ==============

    Compatibility for Python versions, that lack certain functions.

    .. moduleauthor::  Sebastian Wiesner  <lunaryorn@googlemail.com>
"""


from __future__ import (print_function, division, unicode_literals,
                        absolute_import)

from subprocess import Popen, CalledProcessError, PIPE


def check_output(command):
    """
    Compatibility with :func:`subprocess.check_output` from Python 2.7 and
    upwards.
    """
    proc = Popen(command, stdout=PIPE)
    output = proc.communicate()[0]
    if proc.returncode != 0:
        raise CalledProcessError(proc.returncode, command)
    return output
  #   'lm_JJh Ȯ2o ?     '#! /usr/bin/env python

"""Solitaire game, much like the one that comes with MS Windows.

Limitations:

- No cute graphical images for the playing cards faces or backs.
- No scoring or timer.
- No undo.
- No option to turn 3 cards at a time.
- No keyboard shortcuts.
- Less fancy animation when you win.
- The determination of which stack you drag to is more relaxed.

Apology:

I'm not much of a card player, so my terminology in these comments may
at times be a little unusual.  If you have suggestions, please let me
know!

"""

# Imports

import math
import random

from Tkinter import *
from Canvas import Rectangle, CanvasText, Group, Window


# Fix a bug in Canvas.Group as distributed in Python 1.4.  The
# distributed bind() method is broken.  Rather than asking you to fix
# the source, we fix it here by deriving a subclass:

class Group(Group):
    def bind(self, sequence=None, command=None):
        return self.canvas.tag_bind(self.id, sequence, command)


# Constants determining the size and lay-out of cards and stacks.  We
# work in a "grid" where each card/stack is surrounded by MARGIN
# pixels of space on each side, so adjacent stacks are separated by
# 2*MARGIN pixels.  OFFSET is the offset used for displaying the
# face down cards in the row stacks.

CARDWIDTH = 100
CARDHEIGHT = 150
MARGIN = 10
XSPACING = CARDWIDTH + 2*MARGIN
YSPACING = CARDHEIGHT + 4*MARGIN
OFFSET = 5

# The background color, green to look like a playing table.  The
# standard green is way too bright, and dark green is way to dark, so
# we use something in between.  (There are a few more colors that
# could be customized, but they are less controversial.)

BACKGROUND = '#070'


# Suits and colors.  The values of the symbolic suit names are the
# strings used to display them (you change these and VALNAMES to
# internationalize the game).  The COLOR dictionary maps suit names to
# colors (red and black) which must be Tk color names.  The keys() of
# the COLOR dictionary conveniently provides us with a list of all
# suits (in arbitrary order).

HEARTS = 'Heart'
DIAMONDS = 'Diamond'
CLUBS = 'Club'
SPADES = 'Spade'

RED = 'red'
BLACK = 'black'

COLOR = {}
for s in (HEARTS, DIAMONDS):
    COLOR[s] = RED
for s in (CLUBS, SPADES):
    COLOR[s] = BLACK

ALLSUITS = COLOR.keys()
NSUITS = len(ALLSUITS)


# Card values are 1-13.  We also define symbolic names for the picture
# cards.  ALLVALUES is a list of all card values.

ACE = 1
JACK = 11
QUEEN = 12
KING = 13
ALLVALUES = range(1, 14) # (one more t